Virtual Worlds will never be the same anymore!

20160507080158_1I have been a loyal resident in Second Life since 2007. It has been fun and has brought out a creative side of me that I didnt think I had. I have been making zombie-sims, mall-sims, art-galleries, history-theater, all sorts of dance-places and of course my scripted curtains that people like so much so that they are willing to actually pay for them. 🙂

Anyway, the last year or so I have started to play PC-games that includes an open world. This means a game where you can run around peacefully and explore the surroundings without any goals if you want to, or you can follow a storyline and RP to reach certain goals and of course that also includes fighting for your life sometimes. I have been attracted by these games because it somehow is very inspiring when it comes to making stuff in SL or opensim. Not copy-like inspiration though, just an inspiration of what is possible in a virtual world.  So far I only got to the inspiration-level. I havent really made anything in SL that could arise from a PC-game, yet!

The best games I have played so far is Skyrim and Ark: Survival Evolved.

What is Skyrim? Read more here

What is Ark: Survival Evolved? Read more here

It is very impressive what is possible to make when it is made for a game. There is a huge difference in how a virtual world like SL have to limit everything for performance-issues, and how the game-developers can use much better physics and graphics to create an interactive world. I do really wish that it can be like that in a virtual world one day. Maybe the new Sansar from SL will be something like that.

 

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